Static Analysis in Video Game Development: Top 10 Software Bugs

If you are a software developer working in the video game industry and wondering what else you could do to improve the quality of your product or make the development process easier and you don’t use static analysis – it’s just the right time to start doing so. You doubt that? OK, I’ll try to convince you. And if you are just looking to see what coding mistakes are common with video-game and game-engine developers, then you’re, again, at the right place: I have picked the most interesting ones for you.

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PVS-Studio: the Additional Insurance of the Medical Software

Software bugs can lead not only to material losses, but also can damage human’s health. For example, actors on the stage of a theatre can get injured if suddenly one of the scenery begins to go down on the stage at the wrong time. However, the connection between the errors in code and the health damage of medical software is more obvious. Let’s talk about this topic.

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A first look at RPG: turns out it’s not only Role-Playing Games

Many of you have heard about one of the oldest programming languages, COBOL, and you have also heard that COBOL programmers are much asked for nowadays to maintain old legacy code. There’s another old-timer which few know about and which is still in use and will be in use for quite a while for applications in various specific fields (i.e. finance, banking, etc.). Its name is IBM RPG.

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